Audio Designer & Sound Engineer

Mario
Vitale

Background Hollywood film post-production
Live-service video game development
Experience 20+ years
Bay Area, CA
01 About
Mario Vitale - Senior Audio Designer & Sound Engineer
20+Years
12Years at Cryptic
20M+Players Reached
30+Film Credits

Two industries.
One obsession.

Mario Vitale is a senior audio designer and sound engineer who spent 20 years building the sounds of worlds that don't exist.

For 12 years at Cryptic Studios he shaped the sonic identity of Neverwinter and Star Trek Online across hundreds of content updates, expansions and live events. On Neverwinter he built the creature language of the Chult dinosaurs, crafted the leitmotif-driven music direction for major expansions, and designed the immersive environmental systems that made each new zone feel like a place rather than a level. On Star Trek Online he worked within one of science fiction's most iconic soundscapes, balancing franchise authenticity against the demands of modern, high-fidelity game audio for a live player base measured in the millions.

Before games, he spent a decade in Hollywood as an assistant music editor and sound editor on major studio productions: Marvel's The Avengers and Thor, Universal's Public Enemies and A Nightmare on Elm Street, Disney's Miracle and New Line's Elf.

Two industries, two completely different creative demands. The same conviction that audio is how an audience decides whether a world is real.

02 Credits
Video Games
NeverwinterSenior Audio Designer2013–2024 · Cryptic Studios
Star Trek OnlineSenior Audio Designer2013–2024 · Cryptic Studios
Film — Music Department
The AvengersAssistant Music Editor2012 · Marvel Studios
LuckAssistant Music Editor2011–2012 · HBO
ThorAssistant Music Editor2011 · Marvel Studios
A Nightmare on Elm StreetAssistant Music Editor2010 · Universal Pictures
Old DogsAssistant Music Editor2009 · Walt Disney Pictures
Public EnemiesAssistant Music Editor2009 · Universal Pictures
National Treasure: Book of SecretsAssistant Music Editor2007 · Walt Disney Pictures
Death of a SaleswomanSound Effects Editor2006
Catch and ReleaseAssistant Music Editor2006 · Columbia Pictures
Miami ViceAssistant Music Editor2006 · Universal Pictures
The IslandAssistant Music Editor2005 · DreamWorks
Film — Sound Department
Lords of DogtownAssistant Sound Editor2005 · Columbia Pictures
MiracleAssistant Sound Editor2004 · Walt Disney Pictures
NoelFirst Assistant Sound Editor2004
MickeyFirst Assistant Sound Editor2004
How to DealFirst Assistant Sound Editor2003 · New Line Cinema
The CoreAssistant Sound Editor2003 · Paramount Pictures
ElfApprentice Sound Editor2003 · New Line Cinema
Hollywood HomicideApprentice Sound Editor2003 · Columbia Pictures
Bulletproof MonkApprentice Sound Editor2003 · MGM
Dark BlueApprentice Sound Editor2002 · United Artists
A Time for DancingApprentice Sound Editor2002
Dude, Where's My Car?Apprentice Sound Editor2000 · 20th Century Fox
03 Demo Reel
Reel in production
Ambient & Environmental0:00 – 0:30
Creature & Combat SFX0:30 – 1:00
Interactive Systems1:00 – 1:30

Let's
build
worlds.

Available for freelance, consulting and contract engagements across audio design, post-production and AI audio evaluation.

Professional Affiliations Member, Motion Picture Editors Guild · Local 700
Affiliate Member, Motion Picture Sound Editors (M.P.S.E.)